![]() ![]() (FWIW - Jim had only nice things to say about you. Here's the forum thread b/w the mod author & myself: +Converted/patched the loose FNIS files (a separate download on the mod page) with Nemesis as I have done with other the animations do not work. +Created a brand new save without FNIS or Nemesis the animations worked as well. +Temporarily installed FNIS (as the OP did) the animations worked, but caused CGO to stop working. It breaks the pacing quite badly, and it decreases the enjoyability that the mod has. +Running Nemesis with CGO: the animation does not work. ![]() I have done the following to test this out: However, the BSA'a custom animation is not working. Eventually, it received a sequel as Rigmor of Cyrodiil which has the. With my current playthrough I am using Nemesis Engine for CGO and draconic dragon aspect (converted from FNIS). It was originally released as Rigmor of Bruma for download, taking place all across Skyrim. I am running the recent release of the Rigmor of Bruma - Reboot, wherein the mod author, Jim, has baked a custom kissing animation into the mod's BSA file, same to how he handled the animation with Rigmor of Cyrodiil. ![]()
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